A downloadable game

Buy Now$8.00 USD or more


You might have infinite lives, but that doesn't make this any less of fast-pace stress inducing arcade action game where you are defending your power gems against endless waves of evil robotic enemies who just want to tow them all away. You might come back from death, but those 3 seconds to re-spawn are enough for them to regroup and make off with the goods.


The game features an adaptive AI where enemies will switch their roles of attacking you or going after their loot, and flocking behavior that you can exploit to cause them to smash into each other.

I am eager to see how well you all do. In the comments, post your top scores under the Top Scores thread. There are also a thread for feature suggestions, and all are welcome as I am working on piling a bunch of new features on future iterations of this game.

Controls:

Left/Right  - Steer
A  Button - Thrust
B Button - Shoot

For debugging purposes, you can press menu and check Show FPS. Let me know if you have any issues. I would be happy to fix them.


Note: this is meant for the Playdate game console, but you can also also download the playdate SDK and play the game on your mac or windows computer.

StatusReleased
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorNeverall Games
GenreAction
Made withPlaydate
Tags1-bit, Arcade, Playdate, Retro
LinksCommunity

Purchase

Buy Now$8.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $8 USD. You will get access to the following files:

JewelDefender.pdx.zip 26 MB

Development log

Comments

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Great game! Very smooth, addictive soundtrack great with headphones and balanced controls with or without crank (with is more fun and precise) tank recoils when firing which helps tremendously backing automatically from enemy. Wasn't expecting so much fun.

Thank you, you just gave me the nudge I needed to work on the sequel to this game. Im happy to hear you enjoyed it so much and picked up on some of the details I was trying to work through. Keep an eye out for JD2 which will have a slew of more enemies and different weapons.

Can´t wait. I installed this game after maybe third lookup on itch. The banner here looked generic to me so i missed it first times. I think it is something worth to pay for. Maybe in next iteration add some power ups to add some RNG  to give the battles more than 2 minutes lifespan  :) The music also makes all the difference, killer soundtrack, I mostly die few seconds after second song

==Feature Suggestions==

I am going to be working on up to 10 new weapons and enemy types. Feel free to make suggestions for them, or any other things you feel would improve the game

(1 edit)

Hello, i would change the banner that shows in playdate menu for something simpler, more recognazible, and scale the fonts in game like Press A to start and score counter to little larger ones

Good call. I'll do both in the next iteration

Game Play Videos Thread - If you did some crazy fighting, post up the videos here.

(1 edit)

Top Scores Thread - post them as replies to this. Whenever Panic adds network access to games, I will add in a global high score board.